Master List: Tomb Raider I

I think I read somewhere that master lists help new readers navigate and find your posts better. Or maybe I made that up in a dream, I don’t know. Anyway, might as well try it so here’s a master list for my Tomb Raider I posts. I called it “let’s play” but it’s more like “my incoherent ramblings while I play”.

Part 1: Priorities
Part 2: Crazy Athletism
Part 3: Peru
Part 4: Random Screenshots
Part 5: Impeccable Etiquette
Part 6: Lifts to Nowhere
Part 7: Götterhammerung
Part 8: My Best Girl
Part 9: Egyptian Blue
Part 10: The End

I would’ve liked to post more screenshots but I don’t — really like wordpress photo library and a lot of the screenshots were pretty dark too and I was too lazy to brighten them. I don’t know if it’s because my contrast and brightness are so low? I remember when I first got my screen and it had the default settings of 100, and when I turned it on I was like “oh my god, my eyes are melting“. (Overdramatic.) So I turned them lower and lower and I think they’re now at a comfortable 10 both. Makes dark games a pain to play, ha ha.

Anyhow~ I’ll add stuff here if I think of something else about Tomb Raider I.

Tomb Raider: The End

I actually finished playing Tomb Raider a few days ago and I thought might as well do a post. This will probably be my last post on Tomb Raider I and it’s more of a collection of random screenshots and a few thoughts. Well, not that this tag was ever a proper “let’s play” because I’m lazy and all over the place. Maybe I’ll do a proper one later. Someday. Probably. I mean, I’ll think about it.

Okay, so last time Lara was in Egypt, looking for the third piece of the Scion; an ancient Atlantian artefact that had the power of creation? Although Natla, the villainess of this story, only used it to create these skinless mythical monsters.

As Lara makes it out of the ruins, she gets ambushed and briefly captured by Natla’s hired goons.

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Their accents are still mostly incomprehensible to me but Cowboy Goon says “Howdy” while disarming Lara and Lara simply replies “Afternoon”, ha ha. The girl has impeccable manners. She’s so classy. *sighs happily*

You know, unlike her trash reboot reincarnations who would either get angry or start squawking and cussing while some creep tosses her around and fondles her. And the only reason why she’d get saved from imminent rape is plot convenience. *massive eye roll*

The other goon shoves Lara off as villains do when they get a hold of their target. Natla is all, “Shoot her!” and Lara makes a determined face, runs to the cliff and jumps off into the river.

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You gotta love ’90s dumb action. And, well, the ’80s. Because if memory isn’t failing me, this happened quite a few times in Ginga Nagareboshi Gin too. I should really re-watch that but I like re-watching it with my sister so we can laugh a lot.

Lara gets back out of the water, finds her motorbike and catches up with Natla as she’s leaving on her boat at the coast.

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Lara is all, “Hm, how do I make it in time?” and then has the brilliant idea to jump off a slope at the end of the coast. There goes her motorbike and she swims to the other side of the boat and climbs up while Natla’s hired goons, who really aren’t very bright, go:

HIRED GOON ONE: What was the heck was that?

HIRED GOON TWO: What? I don’t know. Probably just a fish.

HIRED GOON ONE: That’d be some fish, kid.

Meanwhile, Lara sneaks into the — storage? and takes a nap.

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Because getting the sleep you can when you can is important in the hard life of adventuring and treasure-hunting.

So impeccable manners, badass, resourceful and practical. She’s basically a perfect girl.

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Fast-forwarding a lot, this is when Lara finally finds the last piece of the Scion and Natla strolls into the frame to explain her villainous plan which is essentially to create an army of skinless mythical monsters — in a world which already has dinosaurs, Bigfoots, mummies, and other mythical creatures, mind — to put pressure on “natural selection” and… profit?

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Lara looks so short, ha ha. She’s cute.

This is actually one of the few flaws these games have. They basically did this same plotline in Tomb Raider III in which the villain wants to — create this new breed of humans that looked like legless insectoid humans. Lara calls it “eugenics”, linking the concept with what the villain was doing and it’s like…

There’s no sane eugenicist who would look at this for example

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and think “now there’s the future of humankind!”

Like, eugenics was basically about reducing human suffering and elevating people to their best potential, essentially through abortion and sterilisation and capital punishment of criminals. So, you know, pretty much what people still do and even celebrate. Except punishing criminals has become passé and deemed too inhumane so what you get now instead is an industrialised version of christian medieval times when kids were castrated and mutilated for pedophiles while perpetually online useful idiots enable and cheer it on. Humans really are… *gives a tired laugh*

Also, I am not speaking for all eugenicists or eugenics. It was a big movement — at least until Boas-style subjective anthropology became prevalent if I recall correctly — and that means different opinions and factions.

It wasn’t about these insane people creating monsters, though. It was, in theory at least, the exact opposite.

But you know, it’s a lot easier to take down strawmen than present the opposition fairly and accurately.

It’s also kind of ironic in a game in which Lara is like the pinnacle of human breeding, all things considered.

As a final note, all peoples have at some point in history tried to practise eugenics, only to get sloppy about it and eventually abandon it which is ironically the moment they usually vanish off the face of the earth.

90% of everything that has ever existed is gone. Just saying.

Anyhow~ the game ends with a nice little spectacle of the Atlantis exploding and Lara sailing with Natla’s boat into the sunrise.

I keep saying, Lara is not an archaeologist. She’s a treasure hunter, evidenced by the fact that Natla hired her to treasure hunt for her at the start of this game.

I guess I could add a review of sorts here buuuut… I’m totally biased about these games because I’m so fond of Lara. So let’s just say, the gameplay is still solid after almost thirty years, I had no problems anywhere unlike in Trash Reboot One where Lara got stuck on ladders or textures. I think the graphics are fine, even pretty in a lot of places. Even the story is better — and if not necessarily better then more solid — than most of the very elaborate stories that get peddled out in movie games these days. You get all the information you need through very short cutscenes, environments and gameplay, and you can infer the rest yourself. No need to hold your hand. And most importantly the game respects your time. There are fifteen levels total — discounting the dlc — and most of the levels take about an hour to finish or less if you’re good, I guess. No need for 200+ hours of “gameplay” either which is mostly just running from point A to point B or cutscenes.

Because who doesn’t want to watch a 200+ hour film, am I right?

The game is also very forgiving about resources — ammo and health packs — so as it so happens I always end up finishing the game with a ridiculous amount of them. So this time I decided to be more liberal about using them.

And I think that’s all? Or maybe not and I end up adding something else later, ha ha.

Tomb Raider: Egyptian Blue

Well, it’s the heat waves currently and that means it’s hot and miserable. I’m lethargic and can’t concentrate at all. So I figured I’d play Tomb Raider for a bit to distract myself from longing for the cold embrace of death. It didn’t work but I did finish another level so there’s that.

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I would not trust that face.

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I would not trust this face either.

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Some details and colours I liked.

It’s been several years and several re-plays and I still don’t remember half the stuff that goes on in these levels, ha ha. It’s a cunning strategy!

Tomb Raider: My Best Girl

I kind of don’t have anything interesting or smart to say in this post.

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Before Lara.

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After Lara.

She isn’t an archaeologist, people. *sotto voce*

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You know, the cistern level is one of the best as far as ambience goes. But I’ve always had this unexplainable fondness for water levels. I liked them even in Reboot Cash Grab One.

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Ha ha, just look at her mannerism! She’s so girly! My best girl and her dainty little hand. ❤

If anyone tells you that Original Lara wasn’t feminine, that person is either stupid, wrong, lying or never played the original games. And we dismiss all opinions that belong to any of those categories, okay?

Tomb Raider: Götterhammerung

Sorry about the title, I couldn’t resist.

So last time on Tomb Raider six months ago oh my god Lara followed Pierre to St. Francis’ Folly, a monastery — somewhere. Some ex-Roman area presumably in any case unless the ancient Atlanteans introduced Roman architecture to the Romans in this world. She found Pierre’s trash outside and sighed, “Oh Pierre, you litterbug” in this really cute way before she went inside.

Lara Croft may be a crazy athletic badass but she’s also very cute and feminine, and don’t let anyone tell you otherwise.

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Anyway, some details I liked. Some kind of… fairy dragons? Apparently, there was a website that detailed the real-world basis of the reliefs, items and locations in this game but I haven’t checked it out yet.

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The magical floating crocodile, ha ha. It’s that dark thing over her right shoulder. I know my screenshots aren’t the best quality. I should probably make them brighter but I’m too tired.

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I practically never use this compass but this is another detail I like. It gives the feel that Lara really is an explorer, like the passport that holds the save and load games. I also like that it appears to be a little cracked because Lara gets up to all sorts of crazy shenanigans.

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Thor’s great disco ball. Honestly, not the best device to keep unwanted visitors out of Tihocan’s tomb. But I’m sure the ancient Atlanteans had fun crafting their perpetual lightning ball. Instead of… I don’t know… using it as a perpetual energy source and taking over the world? Ancient people had priorities, okay?

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The screenshot is a bit dark and the graphics are old, but that’s a giant hammer. Because this is Thor’s room.

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You know, video games have this leeway to be illogical in a way that other story mediums don’t. But it’s still fun to imagine how these rooms came about if the story in this game happened for real.

ANCIENT ATLANTEAN ARCHITECT: The construction of thine tomb is proceeding swiftly, oh August and Venerable One. We’re still pondering on the traps to keep thieves out–

TIHOCAN: A giant hammer.

ANCIENT ATLANTEAN ARCHITECT: What?

TIHOCAN: That falls when you step on a pressure pad.

ANCIENT ATLANTEAN ARCHITECT: …..would anyone be dumb enough to fall for that?

TIHOCAN: DO NOT QUESTION ME.

ANCIENT ATLANTEAN ARCHITECT: Ahem, very well, oh August and Venerable One. As for Damocles’ room–

TIHOCAN: GIANT SWORDS.

ANCIENT ATLANTEAN ARCHITECT: Wha–

TIHOCAN: DO NOT ARGUE WITH ME, MAN, AND GET TO IT.

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And then one last screenshot because I think the pool is pretty.

Also, it’s kind of amazing what sort of things ancient secret societies managed to fit underground or inside mountains.

Tomb Raider: Lifts to Nowhere

So this cutscene has Lara breaking into Natla’s office and I’ve always found this funny. Because Lara blowtorches this — what are they called again, wire? — of what appears to be a lift?

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That’s the top of a lift, right? But the thing is, it looks like it’s outside on the building and Lara even goes flying up to the rooftop. You gotta love the nineties’ illogical action games.

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So basically, a lift on the outside of the building goes crashing down to the street while Lara goes flying up because evidently stealth isn’t her thing, ha ha.

She trashes Natla’s office looking for information, finds it, kicks back and puts her shoes up on Natla’s desk as she reads a book written by a monk. She finds out where Pierre headed off to and chases there too, curiously catching up before Pierre has managed to get anywhere. But Chronicles did present him as an incompetent doofus riding on Lara’s skills so there’s that.

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She finds his camp outside the doors, picks up a can of — well, something — and sighs “Pierre, you litterbug.”

Evidently, Lara doesn’t appreciate littering. (She also sounds really cute when she says it.)

Tomb Raider: Impeccable Etiquette

Another unproductive day, another Tomb Raider post. Well, today it wasn’t really my fault because I went to this… ghost tour with my sisters in this manor house. I’m pretty sure the guide-actor was embellishing or outright making stuff up which doesn’t seem really fair because these were still real people even if they’re hundreds of years dead. The basement was cool, though! It had this nice cool moist earth scent and they turned off all the lights and no matter how much I looked ahead I couldn’t see a thing.

But anyway, why Lara Croft is best girl. I only have three pictures this time because the pictures aren’t as interesting as the transcript of the scene.

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The guy on the left is Larson, a fellow tomb raider who is doing it as a hired hand instead of a vocation. He’s also working for Natla, the main villainess of this game, and is trying to kill and screw Lara over. This is right after Lara has shot him down.

To be honest, no matter how many times I listen to these cutscenes their accents are still mostly incomprehensible to me, ha ha.

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LARA: Well, you have my total attention now. I’m not quite sure if I’ve got yours, though… Hello?

Oh, c’mon, Lara. You did put a few rounds of bullets into the man. Give him a moment.

LARSON: I’ll heel and hide you to a barn door yet!

LARA: Of course.

LARSON: You and that driveling piece of the Scion. You want to keep it so bad? I’ll harness it right up your…

LARA: Wait. We’re talking about the artefact here?

LARSON: Damn straight we are. Right up…

LARA: Hold on! I’m sorry. This piece you say. Where’s the rest?

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You know, Lara’s interruptions were pretty much done for censorship (contemporary games wouldn’t have any trouble coming right out and saying it; see Trash Reboot One and Two) but I find it so absolutely hilarious that Larson is trying to threaten and insult her, and Lara’s all, “I beg your pardon, let’s stick to business”. Like a true English aristocrat! That total dork. ♡

LARSON: Ms Natla put Pierre Dupont on that trail.

LARA: And where is that?

LARSON: Ha! You ain’t fast enough for him.

LARA: So you think all this talking is just holding me up?

LARSON: I don’t know where his jackrabbit frog legs are running him to. You’ll have to ask Ms Natla.

It’s at this point Larson tries to go for his gun and Lara roundhouse kicks him.

LARA: Thank you. I will.

You can’t say the girl doesn’t have impeccable manners, ha ha. ❤

This is one more thing Crystal Dynamics just straight up ripped from her mangled corpse of a character. You know, can I put Crystal Dynamics’ Trash Reboots into tv americanisation?

Tomb Raider: Random Screenshots

Another unproductive day and I almost fell asleep at my desk so… here’s another Tomb Raider post, ha ha.

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You know, it’s a bit silly but I really like the detail of this passport; that it contains the new game, save and load. I think it’s a cute little detail and new games don’t really do stuff like this anymore.

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To be honest, I’ve always disliked killing animals in video games (doesn’t mean I need the character I’m playing to dislike it too). So it actually helps that they don’t look photorealistic. There was even this one game, A Farewell to Dragons, I think, that wanted me to kill baby animals for exp and I was like, “I can’t do it, I can’t,” and I deleted that game off my computer and haven’t touched it since then, ha ha.

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I find it really funny that these inbred dinosaurs have survived in the remote mountains of Peru for hundreds of millions of years and then, well, Lara came along. She also sold them to Vegas as curiosities, which will never stop being funny to me.

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I even got a screenshot of her dainty little walk. ❤ And you know, this is actually one of the things that pissed me off in Crystal Dynamics’ Trash Reboot One; that instead of making Lara feminine, which she is, they just had to make her — well, rough and tomboy-ish just because she’s crazy athletic and does physical work.

Lara is not a tomboy. All of her movements, and behaviour, are feminine. She just happens to have a very physically demanding hobby. There’s a difference.

I swear, Crystal Dynamics can’t write to save their lives. Like, they literally turned Lara — with her class, resourcefulness, cleverness, tenacity, mean streak, cool-headed business and dumbass one-liners — into a completely bland stereotypical character that you can find in any media.

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Her backpack of holding. It’s amazing, the stuff she can carry in that. And blasély carry across borders; shotguns, pistols, magnums, rocket launchers… priceless historical artefacts… The world is wild in the original (and only) Tomb Raiders.

Also, I still maintain that she magicked that backpack herself along with her pistols even though the fourth game “answered” where she got it. Can you answer something that was never even a question? Because I really don’t think the fans had a pressing need to know where she got her backpack.

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A screenshot of her boobs. As you can see, while they’re lethal pyramids of destruction, they’re really not that unnaturally big that every ignorant idiot has to comment on them thirty years later.

Besides, why isn’t anyone talking about her hips? Because she has pretty fine hips too, at least in the second game.

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Just a couple of random screenshots because I liked the colours. And I’ve said this in one of the previous posts but I don’t think new games really do colours anymore — unless they’re what I’ve dubbed “bubblegum graphics”. I went through my stash of screenshots from Trash Reboot Two (and I guess I should get back to that at some point, preferably before I have to restart it again because I’ve blessedly forgotten everything) and there’s… very little actual colour in them. Which might be because I haven’t really got to the daytime portion of the game yet. But, you know, from what I remember it doesn’t really get better.

And finally, let’s talk about the soundtrack before I forget. Tomb Raider has — how to put this — a very minimal soundtrack. There’s music in certain dramatic parts of the game but mostly it’s just… you know, things like the wind or other distant sounds. Because she is trawling through aeon-dead remote tombs where there’s nothing but her and the occasional wild animal.

And try to imagine what that says about her for a moment if you can. Because even if the game doesn’t show it, I don’t think she actually makes it through each tomb in a day which means that she has to camp in them. Try to imagine sleeping in a remote, dead-silent place with nothing but shadows and undead for company, when most people can barely sleep in the quiet of their own apartments. Try to imagine what that says about her mental resilience.

Crystal Dynamics literally couldn’t infer the first thing about Lara’s character which is why they’ve fucked it up for twelve years. It also creates some unintentional hilarity but I’ll get to this in the second part of Trash Reboot Two if I do.

Also, music was much better in video games when it was orchestral.

Tomb Raider: Peru

Well, writing or anything else for that matter isn’t really working so I figured might as well do another Lara Croft appreciation post. These aren’t really a “let’s play” posts because they’re totally disorganized and I’m too lazy and tired to do it properly anyway. But it’s my blog and the tags are for me.

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Am I the only one who misses the nineties graphics? Because I kind of miss the nineties graphics. Also, how is it possible to like something so much and yet be like “wait, did I play something like this?” Because that’s what happens to me on many levels, ha ha. I call it a cunning strategy to keep the games fresh no matter how many times I replay them.

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I like the little smirk she does at the camera, ha ha. (And yes, I’m too tired to brighten these up.)

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So, I’d like to rectify something I wrote years ago. I described Lara Croft as a psychopath — and well, she kind of is because how else would you describe the blasé mass murdering she does across the world? — but to be fair, she did try to save Mister Peruvian guide from the wolves and even took a moment to pay her respects. And, you know, she only kills people who are trying to kill her.

I remember playing Chronicles and seeing this comment in which someone complained that “this is why no one likes Lara, because she’s so mean” and I’m like, are you kidding me? That’s what makes her awesome.

But more seriously, did this person somehow miss the fact that Lara is only “mean” to people who are either trying to screw her over or murder her?

What she really should’ve done, obviously, is sociopathically whine and cry about it while mowing down other people like so much grass. That would’ve been so much better and compelling.

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Not-Lara: Yes, well, let’s hope we don’t become murderers too~

Not that I’m naming any names.

Also, I feel kind of compelled to ask this: but are people really so dumb these days that they are actually complaining about fictional characters being “mean” to other fictional characters who are trying to murder them?

Tomb Raider: Crazy Athleticism

But still a total girl.

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I can honestly say that I don’t have an athletic muscle in my body but can human hands do that?

*tries to picture it*

I guess they can? I guess it just looks weird because of the graphics?

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I tried to get a good picture of Lara’s frog swimming but the best I could do was this. In my experience, frog swimming is how most women swim, ha ha.

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You know, I would’ve posted gifs but I don’t think wordpress supports gifs? Not that I know how to make one anyway so never mind, you make do with what you know.

Also, Lara’s kind of melting into the box in the last two pictures but hey, it was the nineties graphics.

But regardless, the way she pushes (and pulls) boxes is very funny to me because that is exactly how I tried moving heavy furniture at this one workplace. So while Lara does have crazy athleticism, it’s also evident that she isn’t superpowered. Like other unmentionable fictional women of the same era.

And the fact that she does this anyway, over and over, even though it’s straining and heavy and laborious says something about her. Mainly that she’s tenacious.

Everything Lara does says something about her character. And that some (possibly many) people totally failed to infer that is not a flaw in her character.

As a postscript, when someone described Lara as “nothing but boobs and muscle” I was utterly confused because, what the hell? she’s totally feminine? And then I remembered:

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I’ll never forgive Crystal Dynamics.

Tomb Raider: Priorities

I ended up reinstalling the original game for reasons the other day and I couldn’t resist playing it for a bit. I also found out that the screen capture does, in fact, work in the game so, um, I might have gone a bit crazy with it.

Now I have a bunch of screenshots from the game and I figured might as well have fun with it and share. These aren’t going to be very long, though.

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Lara, lounging in a hotel in India. (Yes, the pic is small and I had to increase the brightness for it.)

ME after suffering through the Thing’s constant gasping, mouth-breathing and inability to shut up for five minutes in Reboot Two: It’s Lara’s voice!

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LARSON: What’s a man got to do to get that kind of attention from you?

I always thought his question was weird because, dude, the article is about her killing the thing. But don’t worry, I guess, she’ll get around to killing you too?

Also, two things of note: Lara is famous for her shenanigans and cryptics are known to the world. What’s the opposite of cryptic? Noscotic?

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NATLA: *tries to buy Lara with money*

LARA: I’m sorry. I only play for sport.

NATLA: *proceeds to entice her with perilous mountains in remote regions, unknown tombs and mystical trinkets*

LARA: *off she went with no further questions asked*

Girl knows what she wants.

That was the first cinematic that the game started with. After it, you get to the main menu and can choose to start the first level via passport (I really like this detail in the original games) or go to Lara’s home for a tutorial.

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She has a gym mat in the music room.

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She converted the ballroom to her personal gym.

GIRL HAS PRIORITIES.

She’s awesome, ha ha. ❤