Another unproductive day and I almost fell asleep at my desk so… here’s another Tomb Raider post, ha ha.
You know, it’s a bit silly but I really like the detail of this passport; that it contains the new game, save and load. I think it’s a cute little detail and new games don’t really do stuff like this anymore.
To be honest, I’ve always disliked killing animals in video games (doesn’t mean I need the character I’m playing to dislike it too). So it actually helps that they don’t look photorealistic. There was even this one game, A Farewell to Dragons, I think, that wanted me to kill baby animals for exp and I was like, “I can’t do it, I can’t,” and I deleted that game off my computer and haven’t touched it since then, ha ha.
I find it really funny that these inbred dinosaurs have survived in the remote mountains of Peru for hundreds of millions of years and then, well, Lara came along. She also sold them to Vegas as curiosities, which will never stop being funny to me.
I even got a screenshot of her dainty little walk. ❤ And you know, this is actually one of the things that pissed me off in Crystal Dynamics’ Trash Reboot One; that instead of making Lara feminine, which she is, they just had to make her — well, rough and tomboy-ish just because she’s crazy athletic and does physical work.
Lara is not a tomboy. All of her movements, and behaviour, are feminine. She just happens to have a very physically demanding hobby. There’s a difference.
I swear, Crystal Dynamics can’t write to save their lives. Like, they literally turned Lara — with her class, resourcefulness, cleverness, tenacity, mean streak, cool-headed business and dumbass one-liners — into a completely bland stereotypical character that you can find in any media.
Her backpack of holding. It’s amazing, the stuff she can carry in that. And blasély carry across borders; shotguns, pistols, magnums, rocket launchers… priceless historical artefacts… The world is wild in the original (and only) Tomb Raiders.
Also, I still maintain that she magicked that backpack herself along with her pistols even though the fourth game “answered” where she got it. Can you answer something that was never even a question? Because I really don’t think the fans had a pressing need to know where she got her backpack.
A screenshot of her boobs. As you can see, while they’re lethal pyramids of destruction, they’re really not that unnaturally big that every ignorant idiot has to comment on them thirty years later.
Besides, why isn’t anyone talking about her hips? Because she has pretty fine hips too, at least in the second game.
Just a couple of random screenshots because I liked the colours. And I’ve said this in one of the previous posts but I don’t think new games really do colours anymore — unless they’re what I’ve dubbed “bubblegum graphics”. I went through my stash of screenshots from Trash Reboot Two (and I guess I should get back to that at some point, preferably before I have to restart it again because I’ve blessedly forgotten everything) and there’s… very little actual colour in them. Which might be because I haven’t really got to the daytime portion of the game yet. But, you know, from what I remember it doesn’t really get better.
And finally, let’s talk about the soundtrack before I forget. Tomb Raider has — how to put this — a very minimal soundtrack. There’s music in certain dramatic parts of the game but mostly it’s just… you know, things like the wind or other distant sounds. Because she is trawling through aeon-dead remote tombs where there’s nothing but her and the occasional wild animal.
And try to imagine what that says about her for a moment if you can. Because even if the game doesn’t show it, I don’t think she actually makes it through each tomb in a day which means that she has to camp in them. Try to imagine sleeping in a remote, dead-silent place with nothing but shadows and undead for company, when most people can barely sleep in the quiet of their own apartments. Try to imagine what that says about her mental resilience.
Crystal Dynamics literally couldn’t infer the first thing about Lara’s character which is why they’ve fucked it up for twelve years. It also creates some unintentional hilarity but I’ll get to this in the second part of Trash Reboot Two if I do.
Also, music was much better in video games when it was orchestral.